January 14, 2010
@ 05:13 AM

I am happy to say that we (xsights) are looking to add a few more developers to our team. If you are interested ping me or send your CV to jobs at xsights dot com.

Please note that all the openings are  in Israel (in the Natanya vicinity)

Server Side Developer

Position Description and Responsibilities:

We are looking for a motivated developer, a team player, who can improve and add features 
to our product, focusing on a distributed environment with technology challenges. 
Improve performance of existing components by clustering, messaging, caching etc. 
Integrate with external services.

Requirements:
  • At least 2 years experience in C#/Scala, understanding OOP principles - must
  • Experience in concurrent programming - must
  • Experience with communication protocols (TCP, UDP, WCF) - an advantage
  • Experience in Unit Testing - an advantage
  • Knowledge in Distributed Services and Technologies, such as Hadoop, ActiveMQ - an advantage

Web Developer

Position Description:

We are looking for a motivated web developer for our distributed system, to improve and add new features to the inner admin site and to the company’s public beta site.

Responsibilities:

Web site development and deployment Server side programming in a distributed, challenging environment, in C#/Python/Ruby

Requirements:

At least 1 year experience in C#/Python/Ruby - a must 
At least 2 years in web development with full understanding of development and deployment process: 
Client Side: HTML, CSS, JS, upload using a Flash Uploader (such as SWFUpload), Ajax, jQuery. 
Server Side: IIS and ASP.Net or other web server and technology Django/Rails/ASP.Net MVC - a big advantage FTP deployment - an advantage DNS settings - an advantage.

Junior Developer

Position Description:

We are looking for a motivated developer, a team player, who can program tools and tests in C#/Python, for acceptance/system tests of our distributed system. A creative and responsible person, with broad thinking.

Responsibilities:

Create an automated testing environment 
Find and pinpoint problems 
Code solutions

Requirements:

Experience in C#/Python - must 
Experience with HTTP protocol - must 
Experience in monitoring tools (WireShark, Fiddler) - an advantage 
Experience in Unit Testing - an advantage 
Knowledge in Distributed Services and Technologies, such as Hadoop, ActiveMQ - an advantage



 
Tags: xsights

I’m writing a short series of posts for MS Israel MCS blog (in Hebrew) and I’d thought I’d translate them to English, as it seems to me they are interesting enough.

In this series I am going to talk about Evolutionary Architecture or , some of the aspect of dealing with software architecture in agile projects. The topic is interesting since architecture and agile seems to have some conflicting forces at work to better understand that let’s start by defining software architecture

There are many definitions for software architecture, with the simplest one (attributed, I think, to Kent Beck) that software architecture is what software architects does. Leaving the fact that (unfortunately) sometimes software architects are very far from building software architectures, the definition doesn’t tell us much. There are many definitions around some are good and some are bad. My current definition is

“Software architecture is the collection of decisions affecting the system’s quality attributes; which have global effects and are hardest to change. Software architecture provides the frame within which the design (code) is built.”

Let’s review the components of this definition

  • “affecting the system’s quality attributes” – I’ve written a lot about quality attributes in the past. In a nut shell, quality attributes (often going by the name “non-functional reqs.”) includes aspects of the system like scalability, security, availability etc. Architectural decisions have a direct effect on the system’s ability to meet these types of goal;
  • “Global effects” – Design decisions effect the module or the class where they happen. Decisions with macro effect (e.g. choosing a technology, scaling approach) can completely alter a solution
  • “Hardest to change” – The most interesting part of the definition, at least in regard to evolutionary architecture.The definition mentions that the code is built within the frame and rules set by the architectural decisions. Change in these decisions can have significant consequences. As a (over simplified) example - You can’t take a standalone system developed in Access and move it to a service oriented, Hadoop based solution with out major changes in the code, data flows and what not.

The definition of Software Architecture above, seems to prescribe that for best results we need to do a lot of up front design to get the architecture right. If that’s true than we have a severe mismatch with agile and/or lean where handling requirement and design up-front is a big no-no (YAGNI- you ain’t gonna need it, comes to mind) – Is there any way to make them work together.

I think yes, and as you’ve probably guessed, the answer is evolving the architecture over time. While this may sound simple it isn’t – I’ll try to give a few strategies to make that work later in the series. Before that, the next part, we’ll examine why design can be emergent which architectures need to evolve


 
Tags: Agile | Software Architecture