Following my latest post on evolving the architecture Dru asked me for more details on our RESTful control channels.
For one you can take a look at slide 25 of my presentation on REST which talks about the Sessions resource. The session resource returns an AtomPub feed of the current active sessions and then if you follow a link to a session you get the current status, the URIs of the participating resources etc.
I guess the more interesting questions are (especially in the light of all the on going REST debate we now see)
  1. Why rely on REST for the control channel
  2. Why not use REST for the whole system
So, why is REST a good option for the control channel?

  • the REST architectural style in general and REST implementation using web standards (HTTP, AtomPub etc.) in particular brings a lot of benefits in integration (what easy for humans to understand is easier to implement).
  • Another reason for REST (over HTTP) is standardization over languages and platforms. Any language and platform I've used has an implementation that allows sending and receiving HTTP messages. We have few components running on Linux and components running on Windows and we're planning even more heterogeneity down the road.
  • Lastly, REST allows for easy debugging and run-time interaction. This proved invaluable during system integration test where we could easily understand the current state of each of the components in the system as well as the general picture.
Ok, if everything is so good, why not use REST for the whole system? Well, because like any architecture or architectural style (especially, when incarnated in a technology), REST has things that it does well and things that it doesn't (personally, I don't buy the Only Good Thing(tm) for anything or as Brooks puts it there's no silver bullet).
Let's look at message exchange patterns for instance. REST over HTTP support the request/reply pattern.
This works extremely well in many business situation. For instance is we have an Order service (or resource for that matter) and we need to calculate the discount for a specific customer we can go to the Customer service and get her current status and check if she a VIP customer, senior citizen etc.
There are, however, places where it doesn't work as smoothly. Returning to our Order, lets consider what happen once the order is finalized and we need to both start handle it (notify the warehouse?) and Invoice it
The order service does not care about these notifications it isn't its business.
My favorite way to solve this is to introduce business events (incorporate Event Driven Architecture) so that the interested parties will get notified. Another common way to solve this is to introduce some external entity to choreograph or orchestrate it (BPM etc.) both options have different constraints and needs compared with REST. In my organization we have a lot of processes that lend themselves to event processing much better than they do REST over HTTP (though the implementation might end up aligned with the REST architectural style - I am not sure yet)

Another reason not to use REST is when you have to integrate with stuff that isn't RESTful, for instance we need to integrate with systems that use RTP and other such protocols so we are bound to that - and we are a startup with "green field" development. In an established enterprise the situation is much more complicated.

To sum up, in my opinion when you take a holistic view of a complete business you are bound to see places where different architectural principles are a good fit. Architecture styles (and architectural patterns) are tools you can use to solve the challenges.There are places where a hammer is a great fit, but it is also wise to make sure the toolset has more than just a hammer.

PS

It isn't that you can't do events with  REST over HTTP. e.g You can implement the events as an ATOM Feed and have the "subscribers" check this feed every once in a while (the way this blog works). It can even check the HTTP header before getting the whole feed. Still push is a more natural implementation for this for various reasons like you don't have to know where to find the event source and you can more easily improve latency (when needed) etc.

 
Microsoft recently released SP1 for .NET. While the SP brings some nice stuff it seems it also has some bugs and a few less than inspiring components
Another example for a less than stellar idea is the "ADO.NET data services" component. Before I go on to explain why I think that. I should probably mention that this isn't just a Microsoft thing as IBM also mentions similar ideas as part of their (broader and sometimes even worse) view of "Information as a Service"

So why is exposing the database through a web-service (RESTful or otherwise) is wrong? let me count the ways
  1. It circumvents the whole idea about "Services" - there's no business logic
  2. It makes for CRUD resources/services
  3. It is exposing internal database structure or data rather than a thought-out contract
  4. It encourages bypassing real services and going straight to their data
  5. It creates a blob service (the data source)
  6. It encourages minuscule demi-serices (the multiple "interfaces" of said blob) that disregard few of the fallacies of distributed computing
  7. It is just client-server in sheep's clothing
When it comes for ADO.NET data services you can add a few other problems like
  1. it isn't really RESTful - you can also "enhance" the services with operations like example 18 in "Using ADO.NET data services" : http://host/vdir/northwind.svc/CustomersByCity?city=London (though it does support caching and hypermedia )
  2. Also it doesn't really externalize a state machine it externalizes a relational model
  3. It is built on Entity Services.

 
Tags: .NET | data | REST | SOA

Retrospectives, every "agile" team does retrospectives.What are retrospectives anyway?

A retrospective is a meeting where the team takes a look and inspect the past, in order to adapt and improve the future.

Agile or not, our team does a retrospective at the end of each iteration (every two weeks in our case). We try to look at what worked, what didn't , how we are meeting our goals etc, how is the product going etc.. These meetings provide a lot of value for steering us at the right direction.
On going retrospectives that look at the near past allows for suppleness and change adaptation and they are very powerful at that - However it is sometimes worthwhile to reflect over longer periods of time.

One area where longer perspective is important is the architecture of the project. Evolving an architecture you run the risk of accepting wrong decisions - mostly because architectural decisions have long term implications, while YAGNI, time constraints and life in general drive you toward short term gains.

Again, taking an example from my current project, working towards the first release, we took a few major decisions during the development e.g.
  • federated resource management - Taking into consideration the fallacies of distributed computing we decided that we'd have local resource managers that will take care of resource utilization and allocation. The resource managers will have a hierarchy where they'd communicate with each other to gain the "bigger picture"
  • Introduce Parallel Pipelines - handle image understanding by dividing the work between specialized components.
  • RESTful control channel - to use a "lingua franca" between all component types so that we can easily integrate across platforms and languages
  • local failure handling - resources and components handle failure by themselves
  • Communication technology (WCF in our case) is isolated from the business logic by an Edge Component
  • etc.
Once we finished delivering the first release. We took a few "days off" to consider what we've done thus far. updated our quality attribute list per our knowledge working with the system and looking at some customer scenarios. studies the things we liked/didn't like in the design and architecture of the working system. and revised a few of our decisions for instance
  • We found that rushing to a working system we introduced some excess coupling to a specific technological solution (for video rendering). We initiated a few proof of concepts and found out how to both isolate the technology from the rest of the system as well as allow more technology choices.
  • We found that the some of the data flows were not as clean as we thought they'd be - adding new features caused more resource interactions than we thought when we partitioned the resources. We redefined some of the resource roles to get less message clutter (and higher cohesion)
  • The federated resource management works well, but introduce needless latency in session initiation. We now opted for introduce "Active services" which are more autonomous.
  • Add a blogjecting Watchdog in addition to local failure handling to both increase the chances of failure identification and recovery as well as get a better picture in a centralized Service Monitor.
  • RESTful control channel worked well and will continue for later release
  • Some of the scale issues will be handled by introducing "Virtual Endpoints" while some would continue to use autonoumous endpoint creation and liveliness dissemination (hopefully learning from the mistakes of others)
  • etc.
The result of these and the other decisions we've maid is a rework plan that will (hopefully anyway) make our overall solution better.
What we see is that we evolved our architecture as we went forward. While all the the decisions we made seemed right at the time we took them, only through reviewing them in a wider perspective (architecture retrospective) we identified the decisions that we need to change and the ones that we have to enhance. The insight you gain after working on a project for awhile are much better than the initial thoughts you have or the understanding you master in the initial interations.
I think it is essential to review the architecture once you've gained more experience with the realities of the system you write (vs. the precieved realities you have on the get go)

By the way if you work with a waterfall approach your situation is worse. Since in this case you take your decisions before you write any code so, you don't even have the benefit of POCs, and working code to enhance your insights


PS
if you have the MEAP version of SOA Patterns you can read more on the patterns I've mentioned here: Active service in chapter 2, blogjecting watchdog in chapter3, Service Monitor in chapter 4, Parallel Pipelines in chapter 3, Edge Component in chapter 2


 
DZone recently published an interview with me on my  SOA Pattterns book. Along with the interview you can also download chapter 2 of the book (I think you need to be a DZone member to actually download it).

Chapter 2 includes  the Edge Component , Service Host , Active Service , Transactional Service and the Workflodize patterns. Additional downloads related to the book include
Lastly, you can ownload the first version of chapter 1, which I mention in the interview and the slides of a presentation on few of the patterns from Dr. Dobb's Architecture and Design World last year


 
July 24, 2008
@ 09:49 AM
Every Thursday we have this "happy hour", you know beers, snack etc. Every other week or so we also try to make it educational and after socializing for a while hear a presentation  or a webcast.

I used this week's slot to present the REST architectue style. I think the presentation turned out pretty well so I thought I'd share it online (note it is a 6M ppt)


 
July 12, 2008
@ 10:30 PM
My friend Gunnar Peterson asked about my opinion on SOA and security concerns. Here's what I wrote him:

In a paper I wrote a couple of years ago I examined the relevancy of the “fallacies of distributed computing” defined by Peter Deutsch almost 20 years ago. Writing about the “Network is Secure” fallacy I wrote that after all these years you would think that the fact you cannot assume the network is secure would be a no-brainer. Alas it still it happens all the time - and that's for "regular" distributed systems.

 In my opinion, assuming the network is secure for an SOA is not only naïve but negligence pure and simple. The whole premise of moving an organization to SOA is connectedness and integration. So, unless your SOA will fail it will be connected to other systems. Whether you  are building RESTful systems, WS-* SOAs, EDAs or any combination of these architectural styles, If you won’t treat the services boundary as a border and secure it – you will be sorry…

Security in SOA should be considered at the "grand-scheme" level with issues like authertication, authorization but also at the single service level, looking at issues like DDOS, SQL injection, elevation of privilige and what not. A trivial thing like exposing a transaction beyond service boundaries can translate to an attacker denying services in your system simply by locking out your database. Again, this is just a simple example.

The other thing about Security is that you have to consider it early. patching security "later on" can have devestating effects on a system's capabilites esp. in areas related to performance. I have seen even military systems that had to go through serious rework, just  because Security was added as an afterthought instead of handled early on


 
I guess the designers of WCF really want to discourage some of the uses of the framework - I can't really understand some of their choices, if that was not the case.

For instance, when you create a stateful service (InstanceContextMode = InstanceContextMode.Single) the default concurrency behavior is single threaded. In this mode, WCF will serialize all the calls to the service and messages will wait/time-out. While it is easier to program, this has no real-life use except maybe for demo applications in Teched presentations.
Luckily you can override that and set ConcurrencyMode = ConcurrencyMode.Multiple and get a multithreaded service but the default is useless at best. By the way beware of the ConcurrencyMode.Reentrant  since in this setting you still have a single threaded service and WCF can accept calls when you call other services so you need to take care of multithreading but don't get the benefits.

Another example which is even worse, is the default for maximum number of connections for self hosted services. This is limited to 10, yes, 10 concurrent connections. We found that out when we set up a service that had, lo and behold, 11 different services that interact with it. These services would call the service something like 10 times a second and occationally we got timeout exceptions. At first we figured we got something wrong with the multi-threading implementation. So we spent a couple of days going over the locks and releases, and what-not. Then we thought the problem was with the transport (net.tcp) so we changed that to http and still saw the same problems. Only then we figured out that, as I mentioned above, the default is 10 concurrent sessions.
To solve this problem you need to configure the Throtteling behavior of the service by using ServiceThrottlingBehavior. This class has three useful settings

The MaxConcurrentCalls property limits the number of messages that currently process across a ServiceHost.

The MaxConcurrentInstances property limits the number of InstanceContext objects that execute at one time across a ServiceHost.

The MaxConcurrentSessions property limits the number of sessions a ServiceHost object can accept.


The default for MaxConcurrentCalls is 16, MaxConcurrentInstances int32.MaxValue and MaxConcurrentSessions is 10.
If you're using a self hosted service bump these up or you might DOS yourself like we did :)

Anyway, these defaults are a real barrier to scale and performance. Sure, you can change them easily, but you first have to know about them, and that's the probelm. Hopefully, my wasted time will help you avoid these problems :)


 
Tags: .NET | SOA

[It has been a little rough last week between a looming milestone @ work and my son fracturing his elbow @ home but hopefully I'll be back to the regular schedule this week]

Stateless services are da bomb right? they are easy to scale (since they have no state you can deploy as many as you like) they are easy to reuse (no state - no baggage) and what not.
The only problem with that is that the state doesn't really go away. Stateless services just suffer from NIMBYism ("Not in my back yard") when it comes to state. A stateless service needs to be stateful when it performs it action and since the state is not there, it has to get it from somewhere

There are basically two approaches to getting the state into the stateless service
The common way is to make the state someone else's problem (usually that would spell a database). With this approach the stateless service perform queries (database or otherwise) to get the state from the 3rd party. This is problematic in many ways e.g.
  • You need to pay network tax for getting the state (remember the fallacies of distributed computing..)
  • If that someone else is a single source (such as a database) it can easily become a barrier for scalability (I wrote about the RDBMS problem in the RDBMS is dead). If it isn't a single source you need to go to multiple sources so you have the network problem multiplies
  • You need to pay network tax for putting the state back at the state repository
The other way to get the state is to put the state on the message - or the "document" approach. This approach is superior to the previous one as you get to piggyback the data on the request. This is a good example of stateless communications*, which as a side effect, can save the stateless service the problems mentioned above.
The "state on the message" approach works when the handling of messages is serialized. ie. only one "station" in the flow can make changes to the state at any one time.  Unfortunately this only works for a subset of the interactions you can have. Inj most cases multiple consumers need to get to the same data or coordinate

You can also combine the two approaches and sometimes get good reults.
Another way altogether is to look at stateful services which I'll talk about in the next post



* Many times people fail to make the distinction between stateless services and stateless communications - I'll expand on that in another post.


 
IT Business Edge published a short Q&A with me on SOA patterns - you may want to check it out :)


 
Tags: SOA | SOA Patterns

Someone calling himself r r left the following comment on part IV of my series of posts on SOA definition:

"I keep trying to read this series on SOA unfortunately suffers from the same disease as the rest of literature on the subject. stays general to a comfortable level so it can't really be applied anywhere, tends to complicate things where is not clear if it's needed, and encourages philosophical debate on what ultimately is a business (and so concrete) requirement. Meanwhile the serious (IMO) issues stay untouched - how does one actually approach an integration project with functionality, performance and security in mind. Which should be the standards used (considering the tens of standards on WS out there). How granular should the WS be (I'm done with answers like "not too much, but enough", or "well, depends on your project"). "
Before I talk a little about the "serious issues" mentioned above - I want to point out that the point of this series of post, as stated in the first post is to take a formal / semi-academic look at SOA. I started these posts as a reaction to a comment that Pete Lacey left on my blog stating that my view of SOA (as published in "What is SOA anyway?") does not demonstrate that SOA is an  architectural style. I don't pretense that this is some fully thought out academic dissertation or anything but I do try to look at the architectural roots of SOA.

That said let's take a look at the more interesting parts of this comment. First, the thing that bothers me about this reaction is (what seems to me as) the quest for final and concrete recipes. For instance consider the comment on service granularity
"How granular should the WS be (I'm done with answers like "not too much, but enough", or "well, depends on your project"")
The problems is - it does depend! and if you forgive me taking another philosophical detour, if you try to provide a hard definition for a service granularity you get  something like the heap paradox - When you remove individual grains  from a heap of sand is it still a heap when one grain remains. So while it is obvious that hiding a complete system as a single service is wrong and that exposing every little object as a service is wrong (even though for some inexplicable reason Juval lowy seems to thing that the latter is good practice) it isn't really obvious when you get too granular.

Nevertheless it is not a pure guess either. You can use some guidelines and measure them against your specific project/system/enterprise needs. Personally The set of guidelines I use is based on the fallacies of distributed computing :
  1.  The network is reliable
  2.  Latency is zero
  3.  Bandwidth is infinite
  4.  The network is secure
  5.  Topology doesn't change
  6.  There is one administrator
  7.  Transport cost is zero
  8.  The network is homogeneous
Since a service edge is boundary which may (usually is ) be accessed remotely you need to think about the incoming and outgoing interactions of the service within the fallacies stated above. if the proper behavior of the service depends on one of the above there's probably something wrong.

Regarding the other questions (how do you approach a real system), well, if you pardon me for banging my own drum, that's exactly why I started to write my experience on these matters as patterns. for instance if we look at the saga pattern (one of the patters I published online). you'd see that it is talking about achieving distributed consensus in a transaction-like manner. I talk about the problems of using distributed transaction etc., offer an architectural solution (the saga ) and then discuss relevant technology issues (e.g. WS-BusinessActivity ) as well as its implication from quality attributes perspectives (Integrity and reliability). Nevertheless even these patterns aren't an end-all solution. different circumstances require different solutions
Both my previous job and my current one involves building a scalable solution on-top of algorithmic engines. In my previous job I  managed the construction of a biometric solution that allows using multiple biometrics. In my current job I manage the development of  a mobile visual search solution . Again, while on the surface both needs to get some data, run a few  algorithms and produce an answer. These systems have very different quality attributes. On the first system we had to handle very large databases, hundreds of queries, an emphasis on modifiability and security, the current one needs millions of queries, almost no database, low latencies and emphasis on usability.  These differences result in radically different solutions, with different services, different interactions , use of different patterns etc. There's no "one right answer" (tm)


 
This post is part of a series of posts trying to define SOA as an architectural style. In the previous post I talked about SOA and the Layered architecture style (which generated a couple of follow-ups - one on layered architecture in general, one on its importance for SOA and on on layers in enterprise architecture vs. solution architecture)

The next architectural style SOA builds on is Pipes and Filters, Unlike Layers and Client/server which I described in previous installments, Pipes and Filter is not also a base style for REST. This basically, this style is where SOA and REST begin to diverge.
The pipes and filters architectural style defines two types of components - yep you've guessed it, Pipes and Filters.
Filters -  are independent processing steps they are constrained to be autonomous of each other and not share state, control thread etc.
Pipes - are interconnecting channels


Each filter exposes a relatively simple interface where it can receive  messages on an inbound pipe, process tthem and produce  messages on outbound pipes. The idea behind this is to allow easy composability thus allowing greater usage (also known as "reuse" - I'll discuss the difference in another post). Systems are composed of several filters working together, filters can be replaced with newer version (provided they keep the same interface) etc.
On the downside the overall latency is increased , since to accomplish a task you have to move from filter to filter.

The pipes and filters style brings to SOA things like the autonomy of services, the sense of explicit boundaries. For instance, this is the basis for why you wouldn't want to do distributed transactions across service boundaries, which I blogged about several times before.

The pipes part of the "pipes and filters" also means that the wiring can be taken care of outside of the services themselves and that you can control them externally, this works well with ithe use of middleware (service bus). Additionally Fielding (you know, the REST guy) also mentions that
"One aspect of PF styles that is rarely mentioned is that there is an implied "invisible hand" that arranges the configuration of filters in order to establish the overall application. A network of filters is typically arranged just prior to each activation, allowing the application to specify the configuration of filter components based on the task at hand and the nature of the data streams (configurability). This controller function is considered a separate operational phase of the system, and hence a separate architecture, even though one cannot exist without the other."
Which is the harbinger of the orchestration/choreography aspects of SOA.

So as you see, pipes and filters is one of the important pilars of SOA, in the next part (unless I'll have to clarify things about this post) I'll talk about the last architectural style SOA builds upon "Distributed Agents".


 
March 6, 2008
@ 09:14 PM
Jack Van Hoof has a different view than I have on the difference between Tiers and Layers. I am not sure I agree with his view, but it still provides an interesting read. I think  the main difference between our respective views is that Jack takes a look form the enterprise-architecture angle which gives him layers like
  • Technical infrastructure - OS, directory Services etc.
  • Application infrastructure - Apps, Portals, DBMSs
  • Application Landscape - SOA, EDA
  • Bushiness Processes - BPM
Jack uses the term tier for layers within the same level of abstraction. for instance he gives the following examples:
"E.g. the layer of business services may be arranged in the tiers: front-office, mid-office and back-office. At the next lower layer, the application layer, services may be arranged in the tiers: UI, business logic and data persistency. The interaction of services between two tiers may be bidirectional (but may also be constrained to unidirectional). "
The perspective I have (or at least try to maintain in this blog) is the solution/product line architecture - basically living within Jack's application layers. So in my view I want to know and differentiate between the difference of having a UI and business logic live on the same machine vs. having them distributed in the world. So I guess in the end both perspectives need to have their place and the problem is, like many other times,is  overloaded terms


 
February 23, 2008
@ 08:38 PM
In the previous post I mentioned a couple of questions on SOA and layers Udi left on an older post I made:

1. How does this [layers - ARGO] play with two services talking with each other? One pubs to the other's subs?The other requests to the first's response?
2. How valuable is the layered abstraction?


1. As I explained in the previous post. Layers does not necessarily mean unidirectional relation from a top layer to a lower level one - it does mean that a layer can only know a layer that is diretly above or below it. In other words the bidirectional interaction between two services  i.e. the request, reactions, events etc. flowing between them do not violate the layered style constraints.

2. So, how valuable is the layered abstraction to SOA? The short answer - very :). Again, as I mentioned in the previous post, the main reason layers don't seem that valuable is because they've been misrepresented and misused. Layers bring added flexibility to SOA. The fact that a service or any other SOA component cannot see beyond the next layer enables things like the  ServieBus, Edge Component, Service Firewall etc. Without layers it would be harder to have autonomous services as other services could (potentially) have access to the innards of the service adding more coupling and preventing independence.



 
February 5, 2008
@ 11:29 PM
Following the third part of my "Defining SOA" posts Udi Dahan left the following two questions:
How does this [layers - ARGO] play with two services talking with each other? One pubs
to the other's subs?The other requests to the first's response?
How valuable is the layered abstraction?

Considering Udi and me usually see things eye to eye. I guess that if I managed to get him confused, more clarification is warrant :) I'll do that in two posts, this one which will explain the concept of layers and the next which will explain why it is paramount  to SOA (and answer the two questions)

Usually when I review an architecture one of the first (sometimes the only) architectural artifact I am shown is a "layered diagram" of the architecture e.g. something like the following:


These sort of half layers/half block diagrams with or without the common 3 layers (which also appear in the diagram above) of "UI" "Business" and "Data" give the whole idea of layers a bad name

The key differentiator between layers and just a bunch of blocks is the limitations on the allowed communication paths between the components (layers vs. blocks). In the previous post I quoted an old (2005) definition I had for layers where I said the following
"Typically a layered is allowed to call only the layer below it and be called only by the layer above it (but there are variants e.g. a layer can call to any layer below it; vertical layers that can call multiple layers; etc. -- all is fine as long as the layers communication paths are limited by some rules)."
Alas, I was too quick on the Copy/past and everything in the brackets (bold) is wrong - it should actually say - "but there's another variant where layers are allowed to call the layer above it or below it". The other variants (like  a layer that can all any below it) just muddy the water, makes it hard to distinguish between layers and regular components and thus make layers seem unimportant. consider the following diagram:


So, in the above diagram the relations are the Component D and Component C know each other. Component D is made of two layers (A and B). Note that a more proper representation should also explain the relations allowed between the layers i.e. is it unidirectional or bidirectional (unless there's a common convention in the project)

Why is the distinction between layers and other type of components important? because Layering gives you some benefits which "just components" don't:
1. Layers allow information hiding. Since we don't know the inner working of what's beyond the layer
2. Layers allow separation  - Things beyond the immediate layer  are hidden from each other. This means that things which are beyond the layers are loosely coupled in a way that allows for  flexibility and the addition of capabilities. for instance adding a firewall between your computer and the internet.
3. Layers allows changing the abstraction level - since layers are hierarchical in nature, moving through the layer "stack" you can increase or decrease the level of abstraction you use. This allows expressing complex ideas with simple building blocks. The best known example for this is the TCP/IP stack moving from an abstraction level close to the hardware of the network interface layer to the application level protocols such as HTTP


On the downsides - layers hurt performance by adding latency. Also too many layers introduce added complexity to the overall solution (e.g. it is harder to debug).

It it interesting to note that Interfaces are in fact leaky layer abstractions (vs. for example SOA contracts which are not leaky) - since when you use an interface you still need to instantiate the object which is otherwise hidden behind the "layer" (interface). This is basically the reason we want something like dependency injection (DI) - to help make the abstraction complete and why languages like Ruby where the contract abstraction is complete - you don't need DI (I discussed Ruby and DI in another post)

Another issue which I mentioned here is the difference between logical layers and physical (or potentially  physical) layers. I usually call the first kind layers and the latter tiers. logical layers are local and can assume a lot about their neighboring layers. Tiers or physical layers can be distributed, which carries a lot of implications (something I discussed here recently in relation to MS Volta)





 
This post is part of a series of posts trying to define SOA as an architectural style. In the previous post I talked about how SOA builds on the Client/Server architectural style. In this post I'll talk about how SOA builds on the architectural style of Layered System.

Layered System or Layered architectural style is one of the most basic and widely used architectural styles. Here is a definition of Layered architecture I posted in the past
The layered style is composed of layers (the components) which provides facilities and has a specific roles. The layers have communication paths / dependencies (the connectors).

In a layered style a layer has some limitations on how it can communicate with other layers (the constraints). Typically a layered is allowed to call only the layer below it and be called only by the layer above it (but there are variants e.g. a layer can call to any layer below it;  etc. - all is fine as long as the layers communication paths are limited and restricted by some rules)
SOA takes the strict layers definition and restricts the knowledge of one service only to the service interface/contract of the other services. This means the services cannot be aware or care about the internal structure of other services. Services don't mind the internal structure of other services. This helps with introducing the  "boundaries are explicit" tenet  (although, it build on more than just layering)

The layered nature of SOA means you can also add additional layers between the services. One very common example is adding a servicebus (e.g. using an ESB or tools like NServiceBus) other examples can include load balancers, firewalls (see Service Firewall pattern) etc. Naturally, When you add intermediary layers  services don't talk to each other directly rather accept the services (such routing , message persistence etc.)  from the intermediary layer.

It should be noted, that in the context of SOA the layers are, in most cases, actually tiers. The difference is that tiers provide (potential) physical separation where as layers provide logical separation . When a layer is actually a tier it has extensive implication on the level of trust between the tiers (see my post "Tier is a natural boundary" for more details)

The next post in the series will talk about the "Pipe and Filters" style  and SOA. This is the first place where the REST architectural style and SOA diverge.


 
Sam Gentile and myself exchanged a few blog posts on the definition of SOA, in the latest installment Sam disagrees with me that SOA should first be looked at in the pure architectural sense without bundling in the business and enterprise aspects.
In a nut shell I have two main reasons to prefer looking at SOA at the core as a pure architectural style.
The first is the when you bundle in enterprise-wide aspects of implementing SOA you loose out on the option (or the audience) that can use it to solve more local problem (i.e. at the product/solution level) using the same principles that bring the benefits on the enterprise scale.
The other reason I have  for separating the concepts is that the business encompassing definitions tend to be fluid, hand waiving ones and cannot be measured for compliance.
Consider the definitions Sam quotes from  Thomas Erl's books:
"SOA establishes an architectural model that aims to embrace the efficiency, agility, and productivity of an enterprise by positioning services as the primary means through which solution logic is represented in support of the realization of strategic goals associated with service-oriented computing." (emphasis by Sam)"

SOA represents a model in which functionality is decomposed into small, distinct units (services), which can be distributed over a network and can be combined together and reused to create business applications. [3]
Now what the hell is that? These are all noble goals but shouldn't this be the goal of any enterprise architecture ? What makes SOA unique in this sense?
Also how does these definitions help us build services? what makes a service a service ? Why is (or isn't) any web-enabled component a service?
Definitions that distance themselves from the architectural roots seems to me like smoke and mirror and contribute to the general confusion around SOA - to the point where even people like Harry Pierson wonder why we should even bother defining it

Personally, I still think it is worth while defining *** ( the architectural style, formerly known as SOA) since as I mentioned earlier it is (in my opinion) a useful architectural style for building distributed systems - whether the distributed system is a solution, a product, a product line or a complete enterprise





 
December 29, 2007
@ 10:49 PM

Sam Gentile comments about my attempts to define SOA (Part I, Part II, more to come..) and says that

"That's all well and true, but any definition of SOA must encompass the business drivers and business reasons, as SOA is not really about technology. It is about a better alignment of business and IT through business processes and services. The goal is to create a dynamic, more Agile and Dynamic IT that can respond quickly to new business opportunities and threats by quickly assembling new capabilities from putting together composite applications (and even Mash-ups) from reusable business services..."

I am sorry Sam, but I beg to differ, not about the importance of business drive behind implementing SOA, but about what SOA is. The culprit, in my opinion, is terminology overloading

 SOA is, as I said in the above mentioned post and numerous other times, is first and foremost an architectural style - as an architectural style it offers several architectural benefits and poses several architectural constraints. This has nothing to do with business drivers. it has to do with defining components, relations, attributes on relations and components as well as constraints. Now you can take those set of rules and use (or misuse) them as you like, in the context of a subsystem, single project, a product line or  an enterprise - this is your choice.

Applying SOA, on the other hand, has everything to do with the business . I'll take Sam's post word for word but instead of using the word SOA, I would prefer using the term SOA initiative. An SOA initiative is the effort of applying SOA in a wide context for an enterprise, aiming to increase the alignment of IT and the business etc. I would have to say though,  that in my experience, such an effort would rarely use SOA alone. It would also include other distributed architectural styles that also help with decoupling and loose coupling like EDA and REST to name a couple.


By the way, SOA has nothing to do with technology either. You can implement SOA using WS-*, Atompub, MSMQ, CORBA just as much as you can implement REST with quite a few technologies, it so happens that WS-* is a common implementation technology for SOA, and that HTTP is used as a common implementation technology for REST but both styles live independently of the technologies.


 
In the previous post  on defining SOA I claimed that SOA is an architectural style building on 4 other architectural styles. The first one of these is Client/Server.
Describing client/server is easy - not because I am such a genius (far from it) but it has already been done before numerous times. Let's take a look at the definition from  Roy Fielding  in his famous dissertation (The link is to chapter 3, REST is defined in chapter 5 if you are interested)

The client-server style is the most frequently encountered of the architectural styles for network-based applications. A server component, offering a set of services, listens for requests upon those services. A client component, desiring that a service be performed, sends a request to the server via a connector. The server either rejects or performs the request and sends a response back to the client. A variety of client-server systems are surveyed by Sinha [123] and Umar [131].

Andrews [6] describes client-server components as follows: A client is a triggering process; a server is a reactive process. Clients make requests that trigger reactions from servers. Thus, a client initiates activity at times of its choosing; it often then delays until its request has been serviced. On the other hand, a server waits for requests to be made and then reacts to them. A server is usually a non-terminating process and often provides service to more than one client.

Separation of concerns is the principle behind the client-server constraints. A proper separation of functionality should simplify the server component in order to improve scalability. This simplification usually takes the form of moving all of the user interface functionality into the client component. The separation also allows the two types of components to evolve independently, provided that the interface doesn't change.

The basic form of client-server does not constrain how application state is partitioned between client and server components. It is often referred to by the mechanisms used for the connector implementation, such as remote procedure call [23] or message-oriented middleware [131].

SOA takes from the Client/Server style the two roles - ie. in each interaction one party is the client (what I call service consumer) and the other is the server (service) which  handles the request coming from the client*. Unlike traditional client/server, the roles are held only for a particular set of interactions - a given interface that the service exposes. In another set of interactions the roles can be reversed and a component that once was a server can now act as a client even working with the very same component that was previously its client.

Like REST, SOA takes the constraint of separation of concerns which allow the service and its service consumers to evolve independently (as long as the interface is kept).
In order to support this, services should takes care of all its internal state without exposing its internal state or its internal structures outside of the service. This also allows the service to scale behind the interface but for that we also need constraints and capabilities from the next architectural style layered system, which I'll discuss in the next installment on this subject.


* You can compose SOA with other architectural styles to get different behaviors. E.g. compose SOA and  EDA and you can have the service also push data.This t isn't, however,  something SOA ,manifest in its basic form


 
December 11, 2007
@ 11:27 PM
I got a couple of emails with questions reagarding  my previous post on Volta. So here's another go at explaining why dynamic-tiering is not a good move - this time in technicolor.

Let's start with a simple illustration. The diagram below represents a typical local component(A) in its environment. As a component that works locally, it has access to other local components which it interacts with. These can be objects it created by itself or objects that where injected to it. The likely design for local components is to have a chatty interaction - After all objects can talk to instances of other objects quite easily.



Now enters Volta (or any other  such framework - and I've seen a few. I am  ashamed to say but I even wrote one about 15 years ago) and says we'll just mark things we want to execute on a different server and everything would be fine. What you get is something like the illustration below:



We have the same number of interactions - only now all the interactions between A and its (used to be) near environment requires serialization, network interaction, possibly encryption, authentication, authorization and what not. You can imagine that this type of interaction can have a heavy hit on performance and scalability if it wasn't pre-designed somehow.

This is a bit of hand-waving so let me also give you an example from a real project. About 3 years ago I was invited to consult in a project. This was the kind of project that interacts with real things like sensors etc. I'll use an automated irrigation system to illustrate its architectural components. One type of component is "Things", these represent real devices you can interact with like sprinklers, soil sensors etc. Things represent the logical state of the real devices and cannot talk to each other. When two Things need to interact -e.g. we want to turn on the sprinkler if the soil is dry, we introduce another architectural component, we'll call it "Interaction" which looks at the state of the Things and can then act upon it. The last major type is "Services" (not services in the SOA sense) e.g. we can have a Service that reads the weather. Services can't interact with Things directly, but they can interact between them and they can interact with "Interactions". This particular system had dozens of Things, Hundreds of "Interactions" and "Services". And the tiers/process boundaries were as follows:


Interactions have to know about changes both in Things and Services so messages keep flying around this system to keep the Interactions in sync as well as propagate decisions made by Interactions. The outcome of this "smart" design is that every status change in a Thing results in an order of magnitude more messages to react to the change is status. I was brought in to find a way to find a way to get in-order reliable messages flow fast enough between the different tiers. I did my best and left -what they didn't want to listen to, and the better solution is to give a lot of thought about related Things , Interactions and Services and bundle them together into "tierable" component. The interactions within these "chunks" would be local and would then inflict a whole less messages on the system. In our example it makes sense to bundle the four components (sprinkler etc.) into a single tier and possibly the same process and increase the overall performance significantly while also giving us  more cohesive boundaries.




(as a side note I'll just mention that I ran into someone who is part of this particular project a few days ago - They are still struggling with performance and stability problems...)

Anyway, one could argue that frameworks like Volta would allow you to move from the bad partioning to the good one more easily - but this is not really so since when you rearange the components you also have to remodel the messages that flow between the new partitions. Also

This is not to say that having the ability to run a system in local and in distributed modes does not have value - as I said in the previous post- it is the assumption that you can easily move this boundary and still get a viable solution that is wrong. Also if you are going to allow running in local and distributed mode that doesn't have to spell to "dark magic" of MSIL rewrites and compilations.
In another (SOA) project we designed services so that in a small-scale installation you would be able to instantiate services in the same process. Services were constructed as Active Services (i.e. have at least one  thread of control). If you wanted to let two services run in the same process you just had to write a new ServiceHost and a new ServiceBus The new ServiceHost has to provide each service its own thread or thread pull and the ServiceBus has to work inmemory by passing message objects around rather then serializing/deserializing and sending them over the network. On a small installation this works better than multiple processes (but not as good as a system designed specifically to run on a single tier). Note that this is the opposite of what Volta does as it takes a distributed solution and allow it to run locally rather than the other way around.

The other part of Volta is the C# to javascript cross compiler. This may have a future - but it really depends on the attention Microsoft will put into this direction. Google does something similar on its android mobile platform where it takes Java bytecode and translated it into the Dalvik VM. But for Google that's a strategic platform. With MS investments in Silverlight (Which I personally prefer), I would guess the effort in would always lag behind (though I hope they'd get it to be better than it is today)

 
November 24, 2007
@ 06:34 PM
A few weeks ago I posted a reaction to a post by Pete Lacey that asked what is SOA. In a comment to my post Pete said that my definition isn't good since
"...even according to your definition, an architectural style contains constraints, and to date neither SOA nor web services have been shown to exhibit any constraints"
The idea behind this series of posts is to try to take a little more formal view at what I think SOA is. It is based on my thinking for the past few weeks but it is also still a work in progress (so any comments are welcome)

The way I see it SOA is an architectural style which is derived from the following architectural styles:
  1. Client/Server
  2. Layered System
  3. Pipe and Filters
  4. Distributed Agents
Note that if you add to the above statelessness, uniformed pipe and filters and a cache you can get a RESTful SOA. This is not REST as REST itself does not require distributed agent or even pipes and filters (but it does build on client/server and layered system). In other words not all RESTful systems are SOA, you can build SOAs which are not RESTful and you can build RESTful SOAs.

The main components of SOA are Service,Message, Contracts and Consumers. Policies also exists but now I tend to think they are optional. The four architectural styles mentioned above affect the definitions of the different components and the way they interact together

In the following posts on this subject I'll first take a look at each of the contributing architectural styles and how they affect SOA and later try to provide a definition that builds on them


 
October 30, 2007
@ 11:41 PM
Earlier today Microsoft announced it newest SOA initiative codenamed Oslo Here are a few observations I have on this announcement.

Let's start with "what is it?" Well it isn't an "it" per se, since Oslo is a bunch of initiatives within the Microsoft offerings.

For one, it is some of the libraries within .NET 4.0 -- specifically the next versions of WCF and WF.

Secondly, it is a bunch of designers and tools that will be part of Visual Studio (beyond VS 2008).
The most interesting component of Oslo will be a new repository to allow version management of models and services. I guess it is safe to say it will be built upon Team Foundation Server (or a subset of which which will be used by both products).

The last part of the puzzle is of course V.Next of Biztalk and something currently branded as "Biztalk Services '1'". As far as I know Biztalk sells pretty, but I think it is both too bloated (e.g., think about the hardware needed to run this in high-performance solution) and builds on the wrong architecture (hub vs. bus). I hope Microsoft makes major updates this time (Biztalk 2004 to Biztalk 2006 mostly innovated around the business activity monitoring. While that's important I think more work on the engine was/is due).

Biztalk services would offer an implementation of some of the SOA patterns I talk about -- service host, workflodize, etc. -- to provide an infrastructure for building services. The relation between "Biztalk 6" and "Biztalk services 1" is not clear from the information provided by Microsoft; hopefully this is just a branding issue and not a tight relation between the products.

On the upside, one of the key persons working on this is Don Ferguson who, before joining Microsoft, was chief architect for IBM's software group. About a year ago I had the chance to hear him talk about SOA and all I can say is that Don is someone who really knows his stuff.

PS: It's amusing to see the press release talks about "model-driven" approach rather than software factories, but I guess that's just nitpicking.
 
October 5, 2007
@ 10:46 PM
Pete Lacey has a post called "What is SOA?" where he defines SOA as follows:
"
  • Network Oriented Computing (NOC): An approach to computing that makes business logic available over the network in a standardized and interoperable manner.
    • Service Oriented Architecture (SOA): A technical approach to NOC that has a non-uniform service interface as its principle abstraction. Today, SOAP/WS-* is the chief implementation approach.
    • Resource Oriented Architecture (ROA): A technical approach to NOC that has an addressable, stateful resource as its principle abstraction. Today, REST/HTTP is the chief implementation approach.
  • Business Service Architecture (BSA): An unnecessary term (also not an architecture) that tries to make the obvious something special. Aka, business analysis. Aka, requirements gathering"
I am sorry but I beg to defer.

The first thing to note (again) is the architecture vs. architecture style differentiation I mentioned in a previous post (You can see a similar definition by Stuart Charlton) Here is a quick reminder :
Software architecture is the collection of the fundamental decisions about a software product/solution designed to meet the project's quality attribute requirements. The architecture includes the main components, their main attributes, and their collaboration (i.e. interactions and behavior) to meet the quality attributes. Architecture can and usually should be expressed in several levels of abstraction (depending on the project's size).
An Architectural style is a blue print that can be used when you desing an architecture. An architectural style defines some of the components and thier attributes as weel as place constraints on how they can interact.
My claim is that SOA is an architectural style for distributed computing which puts extra emphasis on the interface (and hence gets the easier interoperability). Ok, if SOA is indeed an architectural style, we should be able to define it as a set of components, interactions and attributes. Well, I already did that a while ago (in a paper called "What is SOA anyway?"). And while it may not be perfect, I think it is a reasonable definition all the same:

"SOA is an architectural style for building systems based on interacting coarse grained autonomous components called services. Each service expose processes and behavior through contracts, which are composed of messages at discoverable addresses called endpoints. Services’ behavior is governed by policies which can be set externally to the service itself. "



You can see the above mentioned paper for a little more detail on each of the components.

ROA, in my opinion, is just a re-branding of REST so that it would be easier to discuss it as an architectural style and not connect it to the HTTP implementation - which is what  a lot of REST proponents are doing.

By the way, as I pointed out before, there are a few other important architectural styles that are related to distributed systems like Event driven architecture, Spaced based architecture, peer-to-peer etc.

As for "Business Service Architecture" - I personally like to think about that as "SOA initiative" as in the strategic decision to try to implement an SOA in an organization while trying to achieve the more nebulous traits like business and IT alignment etc. (which is why it is nether architecture nor architecture style)


 
In a recent post Steve Vinoski said:

"Frankly, if I were an enterprise architect today, and I were genuinely concerned about development costs, agility, and extensibility, I’d be looking to solve everything I possibly could with dynamic languages and REST, and specifically the HTTP variety of REST. I’d avoid ESBs and the typical enterprise middleware frameworks unless I had a problem that really required them (see below). I’d also try to totally avoid SOAP and WS-*."

It is easy to dismiss this as just another yahoo who goes against conventional wisdom until you remember that Steve spent more than a decade working in Iona in leading roles like Chief Engineer of product innovations and helped develop some of the middleware standards for OMG and W3C.

Well, I guess that's becoming an epidemic  now :)  just recently we had Michael Stonebreaker talking about the RDBMS demise, Pat Helland talking about life beyond distributed transactions.  and now Steve on ESBs.

That trend aside, I think Steve is doing throwing the baby out with the bath water. The dream of a single infrastructure for an enterprise is ludicrous enough (Remeber Peter Deutsch and the "The network is homogeneous" fallacy). but if you drop the "E" from the ESB moniker you get a valuable middleware which is very usable in many situations and not just legacy system integration. For instance one thing that is missing form "HTTP variety of REST" implementation is reliable messaging. location transparency is  harder to solve with HTTP etc.

Another problem I have with the current approach of Steve is that he is replacing one dogma (EBSs are good) with another (ESBs are bad use Ruby, REST) - this is not a healthy approach. The solution should match the problem, that's probably the primary reason why we need architects after all

 
Tags: ESB | Everything | REST | SOA | Software Architecture

It seems that even the smartest people can get the difference between architcture, architecture styles and technology wrong
For instance Anne Thomas Manes points out the Roy Fielding makes this mistake in his REST and Relaxation presentation by mixing an architectural style with technology:
 "Roy is equating SOA with web services. Although a lot of folks use web services to implement services, that's simply an implementation decision"
But then procede to make the exact same mistake 
"So when watching Roy's presentation, replace the term "SOA" with "WS-*", and the discussion will make a lot more sense."
REST is an architectural style you can implement it with WS-* which is a technology. It is not the most natural way to use WS-* standards but it is doable.

Looking at the same context (i.e. Roy Fielding's presenation) Steve Jones makes a similar mistake confusing Architecture and Architecture style.

My definition for software architecture is
Software architecture is the collection of the fundamental decisions about a software product/solution designed to meet the project's quality attribute requirements. The architecture includes the main components, their main attributes, and their collaboration (i.e. interactions and behavior) to meet the quality attributes. Architecture can and usually should be expressed in several levels of abstraction (depending on the project's size).
An Architectural style is a blue print that can be used when you desing an architecture. An architectural style defines some of the components and thier attributes as weel as place constraints on how they can interact.

For instance, the REST constraints (taken from Anne's post mentioned above) are:
"Uniform Interface:
  • Resources are identified by only one resource identifier mechanism
  • Access methods (actions) mean the same for all resources (universal semantics)
  • Manipulation of resources occurs through the exchange of representations
  • Actions and representations are exchanged in self-describing messages

Hypertext as the engine of state:

  • Each response contains a partial representation of server-side state
  • Some representations contain directions on how to transition to the next state
  • Each steady-state (page) embodies the current application state"
Architecutre Styles can be combined to create new architectural styles. Roy Fielding demonstrates this in his famous dissertation  where he demonstrate how REST is a composition of several styles such as  Client/Server, Layered system, Stateless etc. As another example (whi